Point_servercommand usage blocked by sv_allow_point_servercommand settingįailed to load sound 'vo/null.wav', file probably missing from disk/repositoryįailed to load sound 'vo/null. IDirect3DQuery9::GetData(): Occlusion query flush took 2.296ms! IDirect3DQuery9::GetData(): Occlusion query flush took 1.789ms! IDirect3DQuery9::GetData(): Occlusion query flush took 2.417ms!
IDirect3DQuery9::GetData(): Occlusion query flush took 1.913ms!
IDirect3DQuery9::GetData(): Occlusion query flush took 2.269ms! they dont anymore because of something that valve did so thats why you need to do the command. Originally posted by : svallowservercommand always. IDirect3DQuery9::GetData(): Occlusion query flush took 2.382ms! Originally posted by Opportunist: Bots will automatically spawn when you join the server, just enter this command. Save it in your steam/steamapps/common/team fortress 2/tf/cfg folder. IDirect3DQuery9::GetData(): Occlusion query flush took 2.095ms! Make a file named trwalkwayrc2.cfg as a normal text file. It doesn't take effect unless the map is relaoded. if not, do what PKS did and remember to RESTART IT. that might've been set to one or something. there is a spawn bot button in the control room. My console is showing all these errorsĭirect3DQuery9::GetData(): Occlusion query flush took 2.063ms! Its not the no bot spawning bug its that it will only spawn 1 bot at a time. I've been haveing an issue with tr_walkway_rc2 that whenever I load it up no bots will spawn, although I've tried to reinstall it five times and have changed the max players and messed with all the buttons.